||Application Programming Interface
||A group of elements of the same type.
||Pauses a program at a specified location. Used for debugging.
||"Template" (blue-print) for creating objects.
||Utility program to translate symbolic source code into binary machine code. Is a part of the IDE.
||An object that is created from a class that is part of the Lazarus Component Library (LCL). The LCL contains classes for visual components (e.g. TForm, TButton) well as non-visual components (e.g. TTimer).
||Fixed values that the program may not alter. Also called literals.
||A tool that is part of the IDE, for tracing logical errors in your code.|
||A floating point type|
||Free Component Library|
||Free Pascal Compiler|
||A small bitmap-picture, for placing on a button (such as a TSpeedButton)|
||Integrated Development Environment
||Lazarus Component Library
||Function that acts on an object
||A variable that combines data and programming code.
||Part of the Builder IDE for the visual design of forms and their components.
||Object Oriented Programming
||Method of a component to access its internal (encapsulated) data. Most properties of visual components
can be accessed through the Object Inspector.
||Rapid Application Development
||A floating point type,
||Visual Component Library. Included with Delphi.